I design narrative gameplay systems that teams can build, iterate, and ship.

I design narrative gameplay systems that teams can build, iterate, and ship.

Narrative System Architecture

How I led adoption of a narrative system that cut iteration time by more than half — Sanzaru / Meta

How I led adoption of a narrative system that cut iteration time by more than half — Sanzaru / Meta

How I led adoption of a narrative system that cut iteration time by more than half — Sanzaru / Meta

The Shield Maiden's Quest

How a constrained brief became the most emotionally resonant quest I've made — Sanzaru